#ifndef HEADER_CUBEDISPARAIT
#define HEADER_CUBEDISPARAIT

#include <SDL/SDL.h>
#include <iostream>

#include "../glob.h"
#include "PlateForme.h"

class Pion;


class CubeDisparait : public PlateForme{

public :
	CubeDisparait(SDL_Rect p , SDL_Surface *ecran);
	bool reagit(Pion *p);
	bool doitDisparaitre();
	bool accepteAccessoir();

private :
	bool aRebondit;

};

#endif
